linux_dsm_epyc7002/lib/debugobjects.c

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infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/*
* Generic infrastructure for lifetime debugging of objects.
*
* Started by Thomas Gleixner
*
* Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
*
* For licencing details see kernel-base/COPYING
*/
#define pr_fmt(fmt) "ODEBUG: " fmt
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
#include <linux/debugobjects.h>
#include <linux/interrupt.h>
#include <linux/sched.h>
#include <linux/sched/task_stack.h>
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
#include <linux/seq_file.h>
#include <linux/debugfs.h>
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 15:04:11 +07:00
#include <linux/slab.h>
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
#include <linux/hash.h>
debugobjects: Make kmemleak ignore debug objects The allocated debug objects are either on the free list or in the hashed bucket lists. So they won't get lost. However if both debug objects and kmemleak are enabled and kmemleak scanning is done while some of the debug objects are transitioning from one list to the others, false negative reporting of memory leaks may happen for those objects. For example, [38687.275678] kmemleak: 12 new suspected memory leaks (see /sys/kernel/debug/kmemleak) unreferenced object 0xffff92e98aabeb68 (size 40): comm "ksmtuned", pid 4344, jiffies 4298403600 (age 906.430s) hex dump (first 32 bytes): 00 00 00 00 00 00 00 00 d0 bc db 92 e9 92 ff ff ................ 01 00 00 00 00 00 00 00 38 36 8a 61 e9 92 ff ff ........86.a.... backtrace: [<ffffffff8fa5378a>] kmemleak_alloc+0x4a/0xa0 [<ffffffff8f47c019>] kmem_cache_alloc+0xe9/0x320 [<ffffffff8f62ed96>] __debug_object_init+0x3e6/0x400 [<ffffffff8f62ef01>] debug_object_activate+0x131/0x210 [<ffffffff8f330d9f>] __call_rcu+0x3f/0x400 [<ffffffff8f33117d>] call_rcu_sched+0x1d/0x20 [<ffffffff8f4a183c>] put_object+0x2c/0x40 [<ffffffff8f4a188c>] __delete_object+0x3c/0x50 [<ffffffff8f4a18bd>] delete_object_full+0x1d/0x20 [<ffffffff8fa535c2>] kmemleak_free+0x32/0x80 [<ffffffff8f47af07>] kmem_cache_free+0x77/0x350 [<ffffffff8f453912>] unlink_anon_vmas+0x82/0x1e0 [<ffffffff8f440341>] free_pgtables+0xa1/0x110 [<ffffffff8f44af91>] exit_mmap+0xc1/0x170 [<ffffffff8f29db60>] mmput+0x80/0x150 [<ffffffff8f2a7609>] do_exit+0x2a9/0xd20 The references in the debug objects may also hide a real memory leak. As there is no point in having kmemleak to track debug object allocations, kmemleak checking is now disabled for debug objects. Signed-off-by: Waiman Long <longman@redhat.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Link: http://lkml.kernel.org/r/1502718733-8527-1-git-send-email-longman@redhat.com
2017-08-14 20:52:13 +07:00
#include <linux/kmemleak.h>
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
#define ODEBUG_HASH_BITS 14
#define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS)
#define ODEBUG_POOL_SIZE 1024
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
#define ODEBUG_POOL_MIN_LEVEL 256
#define ODEBUG_POOL_PERCPU_SIZE 64
#define ODEBUG_BATCH_SIZE 16
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
#define ODEBUG_CHUNK_SHIFT PAGE_SHIFT
#define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT)
#define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1))
/*
* We limit the freeing of debug objects via workqueue at a maximum
* frequency of 10Hz and about 1024 objects for each freeing operation.
* So it is freeing at most 10k debug objects per second.
*/
#define ODEBUG_FREE_WORK_MAX 1024
#define ODEBUG_FREE_WORK_DELAY DIV_ROUND_UP(HZ, 10)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
struct debug_bucket {
struct hlist_head list;
raw_spinlock_t lock;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
};
/*
* Debug object percpu free list
* Access is protected by disabling irq
*/
struct debug_percpu_free {
struct hlist_head free_objs;
int obj_free;
};
static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
static DEFINE_RAW_SPINLOCK(pool_lock);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
static HLIST_HEAD(obj_pool);
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
static HLIST_HEAD(obj_to_free);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/*
* Because of the presence of percpu free pools, obj_pool_free will
* under-count those in the percpu free pools. Similarly, obj_pool_used
* will over-count those in the percpu free pools. Adjustments will be
* made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
* can be off.
*/
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
static int obj_pool_min_free = ODEBUG_POOL_SIZE;
static int obj_pool_free = ODEBUG_POOL_SIZE;
static int obj_pool_used;
static int obj_pool_max_used;
static bool obj_freeing;
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
/* The number of objs on the global free list */
static int obj_nr_tofree;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
static int debug_objects_maxchain __read_mostly;
static int __maybe_unused debug_objects_maxchecked __read_mostly;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
static int debug_objects_fixups __read_mostly;
static int debug_objects_warnings __read_mostly;
static int debug_objects_enabled __read_mostly
= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
static int debug_objects_pool_size __read_mostly
= ODEBUG_POOL_SIZE;
static int debug_objects_pool_min_level __read_mostly
= ODEBUG_POOL_MIN_LEVEL;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
static struct debug_obj_descr *descr_test __read_mostly;
static struct kmem_cache *obj_cache __read_mostly;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/*
* Track numbers of kmem_cache_alloc()/free() calls done.
*/
static int debug_objects_allocated;
static int debug_objects_freed;
static void free_obj_work(struct work_struct *work);
static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
static int __init enable_object_debug(char *str)
{
debug_objects_enabled = 1;
return 0;
}
static int __init disable_object_debug(char *str)
{
debug_objects_enabled = 0;
return 0;
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
early_param("debug_objects", enable_object_debug);
early_param("no_debug_objects", disable_object_debug);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
static const char *obj_states[ODEBUG_STATE_MAX] = {
[ODEBUG_STATE_NONE] = "none",
[ODEBUG_STATE_INIT] = "initialized",
[ODEBUG_STATE_INACTIVE] = "inactive",
[ODEBUG_STATE_ACTIVE] = "active",
[ODEBUG_STATE_DESTROYED] = "destroyed",
[ODEBUG_STATE_NOTAVAILABLE] = "not available",
};
static void fill_pool(void)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
{
gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
struct debug_obj *obj;
unsigned long flags;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (likely(obj_pool_free >= debug_objects_pool_min_level))
return;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
/*
* Reuse objs from the global free list; they will be reinitialized
* when allocating.
*/
while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
raw_spin_lock_irqsave(&pool_lock, flags);
/*
* Recheck with the lock held as the worker thread might have
* won the race and freed the global free list already.
*/
while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
hlist_del(&obj->node);
obj_nr_tofree--;
hlist_add_head(&obj->node, &obj_pool);
obj_pool_free++;
}
raw_spin_unlock_irqrestore(&pool_lock, flags);
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (unlikely(!obj_cache))
return;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
while (obj_pool_free < debug_objects_pool_min_level) {
struct debug_obj *new[ODEBUG_BATCH_SIZE];
int cnt;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
if (!new[cnt])
break;
}
if (!cnt)
return;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
raw_spin_lock_irqsave(&pool_lock, flags);
while (cnt) {
hlist_add_head(&new[--cnt]->node, &obj_pool);
debug_objects_allocated++;
obj_pool_free++;
}
raw_spin_unlock_irqrestore(&pool_lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
}
/*
* Lookup an object in the hash bucket.
*/
static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
{
struct debug_obj *obj;
int cnt = 0;
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-02-28 08:06:00 +07:00
hlist_for_each_entry(obj, &b->list, node) {
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
cnt++;
if (obj->object == addr)
return obj;
}
if (cnt > debug_objects_maxchain)
debug_objects_maxchain = cnt;
return NULL;
}
/*
* Allocate a new object from the hlist
*/
static struct debug_obj *__alloc_object(struct hlist_head *list)
{
struct debug_obj *obj = NULL;
if (list->first) {
obj = hlist_entry(list->first, typeof(*obj), node);
hlist_del(&obj->node);
}
return obj;
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/*
* Allocate a new object. If the pool is empty, switch off the debugger.
* Must be called with interrupts disabled.
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
*/
static struct debug_obj *
alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr)
{
struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
struct debug_obj *obj;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (likely(obj_cache)) {
obj = __alloc_object(&percpu_pool->free_objs);
if (obj) {
percpu_pool->obj_free--;
goto init_obj;
}
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
raw_spin_lock(&pool_lock);
obj = __alloc_object(&obj_pool);
if (obj) {
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
obj_pool_used++;
obj_pool_free--;
/*
* Looking ahead, allocate one batch of debug objects and
* put them into the percpu free pool.
*/
if (likely(obj_cache)) {
int i;
for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
struct debug_obj *obj2;
obj2 = __alloc_object(&obj_pool);
if (!obj2)
break;
hlist_add_head(&obj2->node,
&percpu_pool->free_objs);
percpu_pool->obj_free++;
obj_pool_used++;
obj_pool_free--;
}
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (obj_pool_used > obj_pool_max_used)
obj_pool_max_used = obj_pool_used;
if (obj_pool_free < obj_pool_min_free)
obj_pool_min_free = obj_pool_free;
}
raw_spin_unlock(&pool_lock);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
init_obj:
if (obj) {
obj->object = addr;
obj->descr = descr;
obj->state = ODEBUG_STATE_NONE;
obj->astate = 0;
hlist_add_head(&obj->node, &b->list);
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
return obj;
}
/*
* workqueue function to free objects.
debugobjects: Reduce contention on the global pool_lock On a large SMP system with many CPUs, the global pool_lock may become a performance bottleneck as all the CPUs that need to allocate or free debug objects have to take the lock. That can sometimes cause soft lockups like: NMI watchdog: BUG: soft lockup - CPU#35 stuck for 22s! [rcuos/1:21] ... RIP: 0010:[<ffffffff817c216b>] [<ffffffff817c216b>] _raw_spin_unlock_irqrestore+0x3b/0x60 ... Call Trace: [<ffffffff813f40d1>] free_object+0x81/0xb0 [<ffffffff813f4f33>] debug_check_no_obj_freed+0x193/0x220 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff81284996>] ? file_free_rcu+0x36/0x60 [<ffffffff81251712>] kmem_cache_free+0xd2/0x380 [<ffffffff81284960>] ? fput+0x90/0x90 [<ffffffff81284996>] file_free_rcu+0x36/0x60 [<ffffffff81124c23>] rcu_nocb_kthread+0x1b3/0x550 [<ffffffff81124b71>] ? rcu_nocb_kthread+0x101/0x550 [<ffffffff81124a70>] ? sync_exp_work_done.constprop.63+0x50/0x50 [<ffffffff810c59d1>] kthread+0x101/0x120 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff817c2d32>] ret_from_fork+0x22/0x50 To reduce the amount of contention on the pool_lock, the actual kmem_cache_free() of the debug objects will be delayed if the pool_lock is busy. This will temporarily increase the amount of free objects available at the free pool when the system is busy. As a result, the number of kmem_cache allocation and freeing is reduced. To further reduce the lock operations free debug objects in batches of four. Signed-off-by: Waiman Long <longman@redhat.com> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Cc: "Du Changbin" <changbin.du@intel.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Jan Stancek <jstancek@redhat.com> Link: http://lkml.kernel.org/r/1483647425-4135-4-git-send-email-longman@redhat.com Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
2017-01-06 03:17:05 +07:00
*
* To reduce contention on the global pool_lock, the actual freeing of
* debug objects will be delayed if the pool_lock is busy.
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
*/
static void free_obj_work(struct work_struct *work)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
{
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
struct hlist_node *tmp;
struct debug_obj *obj;
unsigned long flags;
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
HLIST_HEAD(tofree);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
WRITE_ONCE(obj_freeing, false);
debugobjects: Reduce contention on the global pool_lock On a large SMP system with many CPUs, the global pool_lock may become a performance bottleneck as all the CPUs that need to allocate or free debug objects have to take the lock. That can sometimes cause soft lockups like: NMI watchdog: BUG: soft lockup - CPU#35 stuck for 22s! [rcuos/1:21] ... RIP: 0010:[<ffffffff817c216b>] [<ffffffff817c216b>] _raw_spin_unlock_irqrestore+0x3b/0x60 ... Call Trace: [<ffffffff813f40d1>] free_object+0x81/0xb0 [<ffffffff813f4f33>] debug_check_no_obj_freed+0x193/0x220 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff81284996>] ? file_free_rcu+0x36/0x60 [<ffffffff81251712>] kmem_cache_free+0xd2/0x380 [<ffffffff81284960>] ? fput+0x90/0x90 [<ffffffff81284996>] file_free_rcu+0x36/0x60 [<ffffffff81124c23>] rcu_nocb_kthread+0x1b3/0x550 [<ffffffff81124b71>] ? rcu_nocb_kthread+0x101/0x550 [<ffffffff81124a70>] ? sync_exp_work_done.constprop.63+0x50/0x50 [<ffffffff810c59d1>] kthread+0x101/0x120 [<ffffffff81101a59>] ? trace_hardirqs_on_caller+0xf9/0x1c0 [<ffffffff817c2d32>] ret_from_fork+0x22/0x50 To reduce the amount of contention on the pool_lock, the actual kmem_cache_free() of the debug objects will be delayed if the pool_lock is busy. This will temporarily increase the amount of free objects available at the free pool when the system is busy. As a result, the number of kmem_cache allocation and freeing is reduced. To further reduce the lock operations free debug objects in batches of four. Signed-off-by: Waiman Long <longman@redhat.com> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Cc: "Du Changbin" <changbin.du@intel.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Jan Stancek <jstancek@redhat.com> Link: http://lkml.kernel.org/r/1483647425-4135-4-git-send-email-longman@redhat.com Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
2017-01-06 03:17:05 +07:00
if (!raw_spin_trylock_irqsave(&pool_lock, flags))
return;
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
if (obj_pool_free >= debug_objects_pool_size)
goto free_objs;
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
/*
* The objs on the pool list might be allocated before the work is
* run, so recheck if pool list it full or not, if not fill pool
* list from the global free list. As it is likely that a workload
* may be gearing up to use more and more objects, don't free any
* of them until the next round.
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
*/
while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
hlist_del(&obj->node);
hlist_add_head(&obj->node, &obj_pool);
obj_pool_free++;
obj_nr_tofree--;
}
raw_spin_unlock_irqrestore(&pool_lock, flags);
return;
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
free_objs:
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
/*
* Pool list is already full and there are still objs on the free
* list. Move remaining free objs to a temporary list to free the
* memory outside the pool_lock held region.
*/
if (obj_nr_tofree) {
hlist_move_list(&obj_to_free, &tofree);
debug_objects_freed += obj_nr_tofree;
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
obj_nr_tofree = 0;
}
raw_spin_unlock_irqrestore(&pool_lock, flags);
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
hlist_del(&obj->node);
kmem_cache_free(obj_cache, obj);
}
}
static void __free_object(struct debug_obj *obj)
{
struct debug_obj *objs[ODEBUG_BATCH_SIZE];
struct debug_percpu_free *percpu_pool;
int lookahead_count = 0;
unsigned long flags;
bool work;
local_irq_save(flags);
if (!obj_cache)
goto free_to_obj_pool;
/*
* Try to free it into the percpu pool first.
*/
percpu_pool = this_cpu_ptr(&percpu_obj_pool);
if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
hlist_add_head(&obj->node, &percpu_pool->free_objs);
percpu_pool->obj_free++;
local_irq_restore(flags);
return;
}
/*
* As the percpu pool is full, look ahead and pull out a batch
* of objects from the percpu pool and free them as well.
*/
for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
if (!objs[lookahead_count])
break;
percpu_pool->obj_free--;
}
free_to_obj_pool:
raw_spin_lock(&pool_lock);
work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
(obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
obj_pool_used--;
if (work) {
obj_nr_tofree++;
hlist_add_head(&obj->node, &obj_to_free);
if (lookahead_count) {
obj_nr_tofree += lookahead_count;
obj_pool_used -= lookahead_count;
while (lookahead_count) {
hlist_add_head(&objs[--lookahead_count]->node,
&obj_to_free);
}
}
if ((obj_pool_free > debug_objects_pool_size) &&
(obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
int i;
/*
* Free one more batch of objects from obj_pool.
*/
for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
obj = __alloc_object(&obj_pool);
hlist_add_head(&obj->node, &obj_to_free);
obj_pool_free--;
obj_nr_tofree++;
}
}
} else {
obj_pool_free++;
hlist_add_head(&obj->node, &obj_pool);
if (lookahead_count) {
obj_pool_free += lookahead_count;
obj_pool_used -= lookahead_count;
while (lookahead_count) {
hlist_add_head(&objs[--lookahead_count]->node,
&obj_pool);
}
}
}
raw_spin_unlock(&pool_lock);
local_irq_restore(flags);
}
/*
* Put the object back into the pool and schedule work to free objects
* if necessary.
*/
static void free_object(struct debug_obj *obj)
{
__free_object(obj);
if (!obj_freeing && obj_nr_tofree) {
WRITE_ONCE(obj_freeing, true);
schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
/*
* We run out of memory. That means we probably have tons of objects
* allocated.
*/
static void debug_objects_oom(void)
{
struct debug_bucket *db = obj_hash;
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-02-28 08:06:00 +07:00
struct hlist_node *tmp;
HLIST_HEAD(freelist);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
struct debug_obj *obj;
unsigned long flags;
int i;
pr_warn("Out of memory. ODEBUG disabled\n");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
raw_spin_lock_irqsave(&db->lock, flags);
hlist_move_list(&db->list, &freelist);
raw_spin_unlock_irqrestore(&db->lock, flags);
/* Now free them */
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-02-28 08:06:00 +07:00
hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
hlist_del(&obj->node);
free_object(obj);
}
}
}
/*
* We use the pfn of the address for the hash. That way we can check
* for freed objects simply by checking the affected bucket.
*/
static struct debug_bucket *get_bucket(unsigned long addr)
{
unsigned long hash;
hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
return &obj_hash[hash];
}
static void debug_print_object(struct debug_obj *obj, char *msg)
{
struct debug_obj_descr *descr = obj->descr;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
static int limit;
if (limit < 5 && descr != descr_test) {
void *hint = descr->debug_hint ?
descr->debug_hint(obj->object) : NULL;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
limit++;
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
2010-04-17 19:48:38 +07:00
WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
"object type: %s hint: %pS\n",
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
2010-04-17 19:48:38 +07:00
msg, obj_states[obj->state], obj->astate,
descr->name, hint);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
debug_objects_warnings++;
}
/*
* Try to repair the damage, so we have a better chance to get useful
* debug output.
*/
static bool
debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
void * addr, enum debug_obj_state state)
{
if (fixup && fixup(addr, state)) {
debug_objects_fixups++;
return true;
}
return false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
static void debug_object_is_on_stack(void *addr, int onstack)
{
int is_on_stack;
static int limit;
if (limit > 4)
return;
is_on_stack = object_is_on_stack(addr);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (is_on_stack == onstack)
return;
limit++;
if (is_on_stack)
pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
task_stack_page(current));
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
else
pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
task_stack_page(current));
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
WARN_ON(1);
}
static void
__debug_object_init(void *addr, struct debug_obj_descr *descr, int onstack)
{
enum debug_obj_state state;
bool check_stack = false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
fill_pool();
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
obj = lookup_object(addr, db);
if (!obj) {
obj = alloc_object(addr, db, descr);
if (!obj) {
debug_objects_enabled = 0;
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
debug_objects_oom();
return;
}
check_stack = true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
switch (obj->state) {
case ODEBUG_STATE_NONE:
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
obj->state = ODEBUG_STATE_INIT;
break;
case ODEBUG_STATE_ACTIVE:
state = obj->state;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(obj, "init");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
debug_object_fixup(descr->fixup_init, addr, state);
return;
case ODEBUG_STATE_DESTROYED:
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
debug_print_object(obj, "init");
return;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
default:
break;
}
raw_spin_unlock_irqrestore(&db->lock, flags);
if (check_stack)
debug_object_is_on_stack(addr, onstack);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
/**
* debug_object_init - debug checks when an object is initialized
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_init(void *addr, struct debug_obj_descr *descr)
{
if (!debug_objects_enabled)
return;
__debug_object_init(addr, descr, 0);
}
EXPORT_SYMBOL_GPL(debug_object_init);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/**
* debug_object_init_on_stack - debug checks when an object on stack is
* initialized
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_init_on_stack(void *addr, struct debug_obj_descr *descr)
{
if (!debug_objects_enabled)
return;
__debug_object_init(addr, descr, 1);
}
EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/**
* debug_object_activate - debug checks when an object is activated
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
* Returns 0 for success, -EINVAL for check failed.
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
*/
int debug_object_activate(void *addr, struct debug_obj_descr *descr)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
{
enum debug_obj_state state;
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
int ret;
struct debug_obj o = { .object = addr,
.state = ODEBUG_STATE_NOTAVAILABLE,
.descr = descr };
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (!debug_objects_enabled)
return 0;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
obj = lookup_object(addr, db);
if (obj) {
bool print_object = false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
switch (obj->state) {
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
obj->state = ODEBUG_STATE_ACTIVE;
ret = 0;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
break;
case ODEBUG_STATE_ACTIVE:
state = obj->state;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(obj, "activate");
ret = debug_object_fixup(descr->fixup_activate, addr, state);
return ret ? 0 : -EINVAL;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
case ODEBUG_STATE_DESTROYED:
print_object = true;
ret = -EINVAL;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
break;
default:
ret = 0;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
break;
}
raw_spin_unlock_irqrestore(&db->lock, flags);
if (print_object)
debug_print_object(obj, "activate");
return ret;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/*
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-05-20 07:09:41 +07:00
* We are here when a static object is activated. We
* let the type specific code confirm whether this is
* true or not. if true, we just make sure that the
* static object is tracked in the object tracker. If
* not, this must be a bug, so we try to fix it up.
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
*/
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-05-20 07:09:41 +07:00
if (descr->is_static_object && descr->is_static_object(addr)) {
/* track this static object */
debug_object_init(addr, descr);
debug_object_activate(addr, descr);
} else {
debug_print_object(&o, "activate");
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-05-20 07:09:41 +07:00
ret = debug_object_fixup(descr->fixup_activate, addr,
ODEBUG_STATE_NOTAVAILABLE);
return ret ? 0 : -EINVAL;
}
return 0;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
EXPORT_SYMBOL_GPL(debug_object_activate);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/**
* debug_object_deactivate - debug checks when an object is deactivated
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_deactivate(void *addr, struct debug_obj_descr *descr)
{
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
bool print_object = false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
obj = lookup_object(addr, db);
if (obj) {
switch (obj->state) {
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
case ODEBUG_STATE_ACTIVE:
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
2010-04-17 19:48:38 +07:00
if (!obj->astate)
obj->state = ODEBUG_STATE_INACTIVE;
else
print_object = true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
break;
case ODEBUG_STATE_DESTROYED:
print_object = true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
break;
default:
break;
}
}
raw_spin_unlock_irqrestore(&db->lock, flags);
if (!obj) {
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
struct debug_obj o = { .object = addr,
.state = ODEBUG_STATE_NOTAVAILABLE,
.descr = descr };
debug_print_object(&o, "deactivate");
} else if (print_object) {
debug_print_object(obj, "deactivate");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
}
EXPORT_SYMBOL_GPL(debug_object_deactivate);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/**
* debug_object_destroy - debug checks when an object is destroyed
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_destroy(void *addr, struct debug_obj_descr *descr)
{
enum debug_obj_state state;
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
bool print_object = false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
obj = lookup_object(addr, db);
if (!obj)
goto out_unlock;
switch (obj->state) {
case ODEBUG_STATE_NONE:
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
obj->state = ODEBUG_STATE_DESTROYED;
break;
case ODEBUG_STATE_ACTIVE:
state = obj->state;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(obj, "destroy");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
debug_object_fixup(descr->fixup_destroy, addr, state);
return;
case ODEBUG_STATE_DESTROYED:
print_object = true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
break;
default:
break;
}
out_unlock:
raw_spin_unlock_irqrestore(&db->lock, flags);
if (print_object)
debug_print_object(obj, "destroy");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
EXPORT_SYMBOL_GPL(debug_object_destroy);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/**
* debug_object_free - debug checks when an object is freed
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_free(void *addr, struct debug_obj_descr *descr)
{
enum debug_obj_state state;
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
obj = lookup_object(addr, db);
if (!obj)
goto out_unlock;
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
state = obj->state;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(obj, "free");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
debug_object_fixup(descr->fixup_free, addr, state);
return;
default:
hlist_del(&obj->node);
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
free_object(obj);
return;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
out_unlock:
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
EXPORT_SYMBOL_GPL(debug_object_free);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/**
* debug_object_assert_init - debug checks when object should be init-ed
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_assert_init(void *addr, struct debug_obj_descr *descr)
{
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (!obj) {
struct debug_obj o = { .object = addr,
.state = ODEBUG_STATE_NOTAVAILABLE,
.descr = descr };
raw_spin_unlock_irqrestore(&db->lock, flags);
/*
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-05-20 07:09:41 +07:00
* Maybe the object is static, and we let the type specific
* code confirm. Track this static object if true, else invoke
* fixup.
*/
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-05-20 07:09:41 +07:00
if (descr->is_static_object && descr->is_static_object(addr)) {
/* Track this static object */
debug_object_init(addr, descr);
} else {
debug_print_object(&o, "assert_init");
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-05-20 07:09:41 +07:00
debug_object_fixup(descr->fixup_assert_init, addr,
ODEBUG_STATE_NOTAVAILABLE);
}
return;
}
raw_spin_unlock_irqrestore(&db->lock, flags);
}
EXPORT_SYMBOL_GPL(debug_object_assert_init);
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
2010-04-17 19:48:38 +07:00
/**
* debug_object_active_state - debug checks object usage state machine
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
* @expect: expected state
* @next: state to move to if expected state is found
*/
void
debug_object_active_state(void *addr, struct debug_obj_descr *descr,
unsigned int expect, unsigned int next)
{
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
bool print_object = false;
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
2010-04-17 19:48:38 +07:00
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (obj) {
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
if (obj->astate == expect)
obj->astate = next;
else
print_object = true;
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
2010-04-17 19:48:38 +07:00
break;
default:
print_object = true;
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
2010-04-17 19:48:38 +07:00
break;
}
}
raw_spin_unlock_irqrestore(&db->lock, flags);
if (!obj) {
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
2010-04-17 19:48:38 +07:00
struct debug_obj o = { .object = addr,
.state = ODEBUG_STATE_NOTAVAILABLE,
.descr = descr };
debug_print_object(&o, "active_state");
} else if (print_object) {
debug_print_object(obj, "active_state");
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
2010-04-17 19:48:38 +07:00
}
}
EXPORT_SYMBOL_GPL(debug_object_active_state);
Debugobjects transition check Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: David S. Miller <davem@davemloft.net> CC: "Paul E. McKenney" <paulmck@linux.vnet.ibm.com> CC: akpm@linux-foundation.org CC: mingo@elte.hu CC: laijs@cn.fujitsu.com CC: dipankar@in.ibm.com CC: josh@joshtriplett.org CC: dvhltc@us.ibm.com CC: niv@us.ibm.com CC: peterz@infradead.org CC: rostedt@goodmis.org CC: Valdis.Kletnieks@vt.edu CC: dhowells@redhat.com CC: eric.dumazet@gmail.com CC: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
2010-04-17 19:48:38 +07:00
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
#ifdef CONFIG_DEBUG_OBJECTS_FREE
static void __debug_check_no_obj_freed(const void *address, unsigned long size)
{
unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
struct debug_obj_descr *descr;
enum debug_obj_state state;
struct debug_bucket *db;
debugobjects: Use global free list in __debug_check_no_obj_freed() __debug_check_no_obj_freed() iterates over the to be freed memory region in chunks and iterates over the corresponding hash bucket list for each chunk. This can accumulate to hundred thousands of checked objects. In the worst case this can trigger the soft lockup detector: NMI watchdog: BUG: soft lockup - CPU#15 stuck for 22s! CPU: 15 PID: 110342 Comm: stress-ng-getde Call Trace: [<ffffffff8141177e>] debug_check_no_obj_freed+0x13e/0x220 [<ffffffff811f8751>] __free_pages_ok+0x1f1/0x5c0 [<ffffffff811fa785>] __free_pages+0x25/0x40 [<ffffffff812638db>] __free_slab+0x19b/0x270 [<ffffffff812639e9>] discard_slab+0x39/0x50 [<ffffffff812679f7>] __slab_free+0x207/0x270 [<ffffffff81269966>] ___cache_free+0xa6/0xb0 [<ffffffff8126c267>] qlist_free_all+0x47/0x80 [<ffffffff8126c5a9>] quarantine_reduce+0x159/0x190 [<ffffffff8126b3bf>] kasan_kmalloc+0xaf/0xc0 [<ffffffff8126b8a2>] kasan_slab_alloc+0x12/0x20 [<ffffffff81265e8a>] kmem_cache_alloc+0xfa/0x360 [<ffffffff812abc8f>] ? getname_flags+0x4f/0x1f0 [<ffffffff812abc8f>] getname_flags+0x4f/0x1f0 [<ffffffff812abe42>] getname+0x12/0x20 [<ffffffff81298da9>] do_sys_open+0xf9/0x210 [<ffffffff81298ede>] SyS_open+0x1e/0x20 [<ffffffff817d6e01>] entry_SYSCALL_64_fastpath+0x1f/0xc2 The code path might be called in either atomic or non-atomic context, but in_atomic() can't tell if the current context is atomic or not on a PREEMPT=n kernel, so cond_resched() can't be used to prevent the softlockup. Utilize the global free list to shorten the loop execution time. [ tglx: Massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-5-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:28 +07:00
struct hlist_node *tmp;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
struct debug_obj *obj;
int cnt, objs_checked = 0;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
saddr = (unsigned long) address;
eaddr = saddr + size;
paddr = saddr & ODEBUG_CHUNK_MASK;
chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
chunks >>= ODEBUG_CHUNK_SHIFT;
for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
db = get_bucket(paddr);
repeat:
cnt = 0;
raw_spin_lock_irqsave(&db->lock, flags);
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-02-28 08:06:00 +07:00
hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
cnt++;
oaddr = (unsigned long) obj->object;
if (oaddr < saddr || oaddr >= eaddr)
continue;
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
descr = obj->descr;
state = obj->state;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(obj, "free");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
debug_object_fixup(descr->fixup_free,
(void *) oaddr, state);
goto repeat;
default:
hlist_del(&obj->node);
__free_object(obj);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
break;
}
}
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (cnt > debug_objects_maxchain)
debug_objects_maxchain = cnt;
objs_checked += cnt;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
if (objs_checked > debug_objects_maxchecked)
debug_objects_maxchecked = objs_checked;
debugobjects: Use global free list in __debug_check_no_obj_freed() __debug_check_no_obj_freed() iterates over the to be freed memory region in chunks and iterates over the corresponding hash bucket list for each chunk. This can accumulate to hundred thousands of checked objects. In the worst case this can trigger the soft lockup detector: NMI watchdog: BUG: soft lockup - CPU#15 stuck for 22s! CPU: 15 PID: 110342 Comm: stress-ng-getde Call Trace: [<ffffffff8141177e>] debug_check_no_obj_freed+0x13e/0x220 [<ffffffff811f8751>] __free_pages_ok+0x1f1/0x5c0 [<ffffffff811fa785>] __free_pages+0x25/0x40 [<ffffffff812638db>] __free_slab+0x19b/0x270 [<ffffffff812639e9>] discard_slab+0x39/0x50 [<ffffffff812679f7>] __slab_free+0x207/0x270 [<ffffffff81269966>] ___cache_free+0xa6/0xb0 [<ffffffff8126c267>] qlist_free_all+0x47/0x80 [<ffffffff8126c5a9>] quarantine_reduce+0x159/0x190 [<ffffffff8126b3bf>] kasan_kmalloc+0xaf/0xc0 [<ffffffff8126b8a2>] kasan_slab_alloc+0x12/0x20 [<ffffffff81265e8a>] kmem_cache_alloc+0xfa/0x360 [<ffffffff812abc8f>] ? getname_flags+0x4f/0x1f0 [<ffffffff812abc8f>] getname_flags+0x4f/0x1f0 [<ffffffff812abe42>] getname+0x12/0x20 [<ffffffff81298da9>] do_sys_open+0xf9/0x210 [<ffffffff81298ede>] SyS_open+0x1e/0x20 [<ffffffff817d6e01>] entry_SYSCALL_64_fastpath+0x1f/0xc2 The code path might be called in either atomic or non-atomic context, but in_atomic() can't tell if the current context is atomic or not on a PREEMPT=n kernel, so cond_resched() can't be used to prevent the softlockup. Utilize the global free list to shorten the loop execution time. [ tglx: Massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-5-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:28 +07:00
/* Schedule work to actually kmem_cache_free() objects */
if (!obj_freeing && obj_nr_tofree) {
WRITE_ONCE(obj_freeing, true);
schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
void debug_check_no_obj_freed(const void *address, unsigned long size)
{
if (debug_objects_enabled)
__debug_check_no_obj_freed(address, size);
}
#endif
#ifdef CONFIG_DEBUG_FS
static int debug_stats_show(struct seq_file *m, void *v)
{
int cpu, obj_percpu_free = 0;
for_each_possible_cpu(cpu)
obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
seq_printf(m, "max_chain :%d\n", debug_objects_maxchain);
seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
seq_printf(m, "warnings :%d\n", debug_objects_warnings);
seq_printf(m, "fixups :%d\n", debug_objects_fixups);
seq_printf(m, "pool_free :%d\n", obj_pool_free + obj_percpu_free);
seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
seq_printf(m, "pool_used :%d\n", obj_pool_used - obj_percpu_free);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
debugobjects: Add global free list and the counter free_object() adds objects to the pool list and schedules work when the pool list is larger than the pool size. The worker handles the actual kfree() of the object by iterating the pool list until the pool size is below the maximum pool size again. To iterate the pool list, pool_lock has to be held and the objects which should be freed() need to be put into temporary storage so pool_lock can be dropped for the actual kmem_cache_free() invocation. That's a pointless and expensive exercise if there is a large number of objects to free. In such a case its better to evaulate the fill level of the pool in free_objects() and queue the object to free either in the pool list or if it's full on a separate global free list. The worker can then do the following simpler operation: - Move objects back from the global free list to the pool list if the pool list is not longer full. - Remove the remaining objects in a single list move operation from the global free list and do the kmem_cache_free() operation lockless from the temporary list head. In fill_pool() the global free list is checked as well to avoid real allocations from the kmem cache. Add the necessary list head and a counter for the number of objects on the global free list and export that counter via sysfs: max_chain :79 max_loops :8147 warnings :0 fixups :0 pool_free :1697 pool_min_free :346 pool_used :15356 pool_max_used :23933 on_free_list :39 objs_allocated:32617 objs_freed :16588 Nothing queues objects on the global free list yet. This happens in a follow up change. [ tglx: Simplified implementation and massaged changelog ] Suggested-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Yang Shi <yang.shi@linux.alibaba.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Cc: longman@redhat.com Link: https://lkml.kernel.org/r/1517872708-24207-3-git-send-email-yang.shi@linux.alibaba.com
2018-02-06 06:18:26 +07:00
seq_printf(m, "on_free_list :%d\n", obj_nr_tofree);
seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
seq_printf(m, "objs_freed :%d\n", debug_objects_freed);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
return 0;
}
static int debug_stats_open(struct inode *inode, struct file *filp)
{
return single_open(filp, debug_stats_show, NULL);
}
static const struct file_operations debug_stats_fops = {
.open = debug_stats_open,
.read = seq_read,
.llseek = seq_lseek,
.release = single_release,
};
static int __init debug_objects_init_debugfs(void)
{
struct dentry *dbgdir;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (!debug_objects_enabled)
return 0;
dbgdir = debugfs_create_dir("debug_objects", NULL);
debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
return 0;
}
__initcall(debug_objects_init_debugfs);
#else
static inline void debug_objects_init_debugfs(void) { }
#endif
#ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
/* Random data structure for the self test */
struct self_test {
unsigned long dummy1[6];
int static_init;
unsigned long dummy2[3];
};
static __initdata struct debug_obj_descr descr_type_test;
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-05-20 07:09:41 +07:00
static bool __init is_static_object(void *addr)
{
struct self_test *obj = addr;
return obj->static_init;
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/*
* fixup_init is called when:
* - an active object is initialized
*/
static bool __init fixup_init(void *addr, enum debug_obj_state state)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_init(obj, &descr_type_test);
return true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
default:
return false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
}
/*
* fixup_activate is called when:
* - an active object is activated
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-05-20 07:09:41 +07:00
* - an unknown non-static object is activated
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
*/
static bool __init fixup_activate(void *addr, enum debug_obj_state state)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_NOTAVAILABLE:
return true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_activate(obj, &descr_type_test);
return true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
default:
return false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
}
/*
* fixup_destroy is called when:
* - an active object is destroyed
*/
static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_destroy(obj, &descr_type_test);
return true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
default:
return false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
}
/*
* fixup_free is called when:
* - an active object is freed
*/
static bool __init fixup_free(void *addr, enum debug_obj_state state)
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_free(obj, &descr_type_test);
return true;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
default:
return false;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}
}
static int __init
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
{
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
int res = -EINVAL;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
obj = lookup_object(addr, db);
if (!obj && state != ODEBUG_STATE_NONE) {
WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
goto out;
}
if (obj && obj->state != state) {
WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
obj->state, state);
goto out;
}
if (fixups != debug_objects_fixups) {
WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
fixups, debug_objects_fixups);
goto out;
}
if (warnings != debug_objects_warnings) {
WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
warnings, debug_objects_warnings);
goto out;
}
res = 0;
out:
raw_spin_unlock_irqrestore(&db->lock, flags);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (res)
debug_objects_enabled = 0;
return res;
}
static __initdata struct debug_obj_descr descr_type_test = {
.name = "selftest",
debugobjects: insulate non-fixup logic related to static obj from fixup callbacks When activating a static object we need make sure that the object is tracked in the object tracker. If it is a non-static object then the activation is illegal. In previous implementation, each subsystem need take care of this in their fixup callbacks. Actually we can put it into debugobjects core. Thus we can save duplicated code, and have *pure* fixup callbacks. To achieve this, a new callback "is_static_object" is introduced to let the type specific code decide whether a object is static or not. If yes, we take it into object tracker, otherwise give warning and invoke fixup callback. This change has paassed debugobjects selftest, and I also do some test with all debugobjects supports enabled. At last, I have a concern about the fixups that can it change the object which is in incorrect state on fixup? Because the 'addr' may not point to any valid object if a non-static object is not tracked. Then Change such object can overwrite someone's memory and cause unexpected behaviour. For example, the timer_fixup_activate bind timer to function stub_timer. Link: http://lkml.kernel.org/r/1462576157-14539-1-git-send-email-changbin.du@intel.com [changbin.du@intel.com: improve code comments where invoke the new is_static_object callback] Link: http://lkml.kernel.org/r/1462777431-8171-1-git-send-email-changbin.du@intel.com Signed-off-by: Du, Changbin <changbin.du@intel.com> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Triplett <josh@kernel.org> Cc: Steven Rostedt <rostedt@goodmis.org> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Tejun Heo <tj@kernel.org> Cc: Christian Borntraeger <borntraeger@de.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2016-05-20 07:09:41 +07:00
.is_static_object = is_static_object,
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
.fixup_init = fixup_init,
.fixup_activate = fixup_activate,
.fixup_destroy = fixup_destroy,
.fixup_free = fixup_free,
};
static __initdata struct self_test obj = { .static_init = 0 };
static void __init debug_objects_selftest(void)
{
int fixups, oldfixups, warnings, oldwarnings;
unsigned long flags;
local_irq_save(flags);
fixups = oldfixups = debug_objects_fixups;
warnings = oldwarnings = debug_objects_warnings;
descr_test = &descr_type_test;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
goto out;
debug_object_deactivate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
goto out;
debug_object_destroy(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
goto out;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
goto out;
debug_object_deactivate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
goto out;
debug_object_free(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
goto out;
obj.static_init = 1;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
goto out;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
goto out;
debug_object_free(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
goto out;
#ifdef CONFIG_DEBUG_OBJECTS_FREE
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
goto out;
__debug_check_no_obj_freed(&obj, sizeof(obj));
if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
goto out;
#endif
pr_info("selftest passed\n");
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
out:
debug_objects_fixups = oldfixups;
debug_objects_warnings = oldwarnings;
descr_test = NULL;
local_irq_restore(flags);
}
#else
static inline void debug_objects_selftest(void) { }
#endif
/*
* Called during early boot to initialize the hash buckets and link
* the static object pool objects into the poll list. After this call
* the object tracker is fully operational.
*/
void __init debug_objects_early_init(void)
{
int i;
for (i = 0; i < ODEBUG_HASH_SIZE; i++)
raw_spin_lock_init(&obj_hash[i].lock);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
for (i = 0; i < ODEBUG_POOL_SIZE; i++)
hlist_add_head(&obj_static_pool[i].node, &obj_pool);
}
/*
* Convert the statically allocated objects to dynamic ones:
*/
static int __init debug_objects_replace_static_objects(void)
{
struct debug_bucket *db = obj_hash;
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-02-28 08:06:00 +07:00
struct hlist_node *tmp;
struct debug_obj *obj, *new;
HLIST_HEAD(objects);
int i, cnt = 0;
for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
if (!obj)
goto free;
hlist_add_head(&obj->node, &objects);
}
/*
debugobjects: call debug_objects_mem_init eariler The current value of the early boot static pool size, 1024 is not big enough for systems with large number of CPUs with timer or/and workqueue objects selected. As the results, systems have 60+ CPUs with both timer and workqueue objects enabled could trigger "ODEBUG: Out of memory. ODEBUG disabled". Some debug objects are allocated during the early boot. Enabling some options like timers or workqueue objects may increase the size required significantly with large number of CPUs. For example, CONFIG_DEBUG_OBJECTS_TIMERS: No. CPUs x 2 (worker pool) objects: start_kernel workqueue_init_early init_worker_pool init_timer_key debug_object_init plus No. CPUs objects (CONFIG_HIGH_RES_TIMERS): sched_init hrtick_rq_init hrtimer_init CONFIG_DEBUG_OBJECTS_WORK: No. CPUs objects: vmalloc_init __init_work plus No. CPUs x 6 (workqueue) objects: workqueue_init_early alloc_workqueue __alloc_workqueue_key alloc_and_link_pwqs init_pwq Also, plus No. CPUs objects: perf_event_init __init_srcu_struct init_srcu_struct_fields init_srcu_struct_nodes __init_work However, none of the things are actually used or required before debug_objects_mem_init() is invoked, so just move the call right before vmalloc_init(). According to tglx, "the reason why the call is at this place in start_kernel() is historical. It's because back in the days when debugobjects were added the memory allocator was enabled way later than today." Link: http://lkml.kernel.org/r/20181126102407.1836-1-cai@gmx.us Signed-off-by: Qian Cai <cai@gmx.us> Suggested-by: Thomas Gleixner <tglx@linutronix.de> Cc: Waiman Long <longman@redhat.com> Cc: Yang Shi <yang.shi@linux.alibaba.com> Cc: Arnd Bergmann <arnd@arndb.de> Cc: Catalin Marinas <catalin.marinas@arm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2018-12-28 15:32:32 +07:00
* debug_objects_mem_init() is now called early that only one CPU is up
* and interrupts have been disabled, so it is safe to replace the
* active object references.
*/
/* Remove the statically allocated objects from the pool */
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-02-28 08:06:00 +07:00
hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
hlist_del(&obj->node);
/* Move the allocated objects to the pool */
hlist_move_list(&objects, &obj_pool);
/* Replace the active object references */
for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
hlist_move_list(&db->list, &objects);
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-02-28 08:06:00 +07:00
hlist_for_each_entry(obj, &objects, node) {
new = hlist_entry(obj_pool.first, typeof(*obj), node);
hlist_del(&new->node);
/* copy object data */
*new = *obj;
hlist_add_head(&new->node, &db->list);
cnt++;
}
}
pr_debug("%d of %d active objects replaced\n",
cnt, obj_pool_used);
return 0;
free:
hlist: drop the node parameter from iterators I'm not sure why, but the hlist for each entry iterators were conceived list_for_each_entry(pos, head, member) The hlist ones were greedy and wanted an extra parameter: hlist_for_each_entry(tpos, pos, head, member) Why did they need an extra pos parameter? I'm not quite sure. Not only they don't really need it, it also prevents the iterator from looking exactly like the list iterator, which is unfortunate. Besides the semantic patch, there was some manual work required: - Fix up the actual hlist iterators in linux/list.h - Fix up the declaration of other iterators based on the hlist ones. - A very small amount of places were using the 'node' parameter, this was modified to use 'obj->member' instead. - Coccinelle didn't handle the hlist_for_each_entry_safe iterator properly, so those had to be fixed up manually. The semantic patch which is mostly the work of Peter Senna Tschudin is here: @@ iterator name hlist_for_each_entry, hlist_for_each_entry_continue, hlist_for_each_entry_from, hlist_for_each_entry_rcu, hlist_for_each_entry_rcu_bh, hlist_for_each_entry_continue_rcu_bh, for_each_busy_worker, ax25_uid_for_each, ax25_for_each, inet_bind_bucket_for_each, sctp_for_each_hentry, sk_for_each, sk_for_each_rcu, sk_for_each_from, sk_for_each_safe, sk_for_each_bound, hlist_for_each_entry_safe, hlist_for_each_entry_continue_rcu, nr_neigh_for_each, nr_neigh_for_each_safe, nr_node_for_each, nr_node_for_each_safe, for_each_gfn_indirect_valid_sp, for_each_gfn_sp, for_each_host; type T; expression a,c,d,e; identifier b; statement S; @@ -T b; <+... when != b ( hlist_for_each_entry(a, - b, c, d) S | hlist_for_each_entry_continue(a, - b, c) S | hlist_for_each_entry_from(a, - b, c) S | hlist_for_each_entry_rcu(a, - b, c, d) S | hlist_for_each_entry_rcu_bh(a, - b, c, d) S | hlist_for_each_entry_continue_rcu_bh(a, - b, c) S | for_each_busy_worker(a, c, - b, d) S | ax25_uid_for_each(a, - b, c) S | ax25_for_each(a, - b, c) S | inet_bind_bucket_for_each(a, - b, c) S | sctp_for_each_hentry(a, - b, c) S | sk_for_each(a, - b, c) S | sk_for_each_rcu(a, - b, c) S | sk_for_each_from -(a, b) +(a) S + sk_for_each_from(a) S | sk_for_each_safe(a, - b, c, d) S | sk_for_each_bound(a, - b, c) S | hlist_for_each_entry_safe(a, - b, c, d, e) S | hlist_for_each_entry_continue_rcu(a, - b, c) S | nr_neigh_for_each(a, - b, c) S | nr_neigh_for_each_safe(a, - b, c, d) S | nr_node_for_each(a, - b, c) S | nr_node_for_each_safe(a, - b, c, d) S | - for_each_gfn_sp(a, c, d, b) S + for_each_gfn_sp(a, c, d) S | - for_each_gfn_indirect_valid_sp(a, c, d, b) S + for_each_gfn_indirect_valid_sp(a, c, d) S | for_each_host(a, - b, c) S | for_each_host_safe(a, - b, c, d) S | for_each_mesh_entry(a, - b, c, d) S ) ...+> [akpm@linux-foundation.org: drop bogus change from net/ipv4/raw.c] [akpm@linux-foundation.org: drop bogus hunk from net/ipv6/raw.c] [akpm@linux-foundation.org: checkpatch fixes] [akpm@linux-foundation.org: fix warnings] [akpm@linux-foudnation.org: redo intrusive kvm changes] Tested-by: Peter Senna Tschudin <peter.senna@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Signed-off-by: Sasha Levin <sasha.levin@oracle.com> Cc: Wu Fengguang <fengguang.wu@intel.com> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2013-02-28 08:06:00 +07:00
hlist_for_each_entry_safe(obj, tmp, &objects, node) {
hlist_del(&obj->node);
kmem_cache_free(obj_cache, obj);
}
return -ENOMEM;
}
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
/*
* Called after the kmem_caches are functional to setup a dedicated
* cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
* prevents that the debug code is called on kmem_cache_free() for the
* debug tracker objects to avoid recursive calls.
*/
void __init debug_objects_mem_init(void)
{
int cpu, extras;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (!debug_objects_enabled)
return;
/*
* Initialize the percpu object pools
*
* Initialization is not strictly necessary, but was done for
* completeness.
*/
for_each_possible_cpu(cpu)
INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
obj_cache = kmem_cache_create("debug_objects_cache",
sizeof (struct debug_obj), 0,
SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
NULL);
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
if (!obj_cache || debug_objects_replace_static_objects()) {
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
debug_objects_enabled = 0;
kmem_cache_destroy(obj_cache);
pr_warn("out of memory.\n");
} else
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
debug_objects_selftest();
/*
* Increase the thresholds for allocating and freeing objects
* according to the number of possible CPUs available in the system.
*/
extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
debug_objects_pool_size += extras;
debug_objects_pool_min_level += extras;
infrastructure to debug (dynamic) objects We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-04-30 14:55:01 +07:00
}