eudev/service.h
Lennart Poettering e537352b9b mount: implement mounting properly
This also includes code that writes utmp/wtmp records when applicable,
making use the mount infrastructure to detct when those files are
accessible.

Finally, this also introduces a --dump-configuration-items switch.
2010-04-10 18:00:34 +02:00

132 lines
3.8 KiB
C

/*-*- Mode: C; c-basic-offset: 8 -*-*/
#ifndef fooservicehfoo
#define fooservicehfoo
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
typedef struct Service Service;
#include "unit.h"
#include "ratelimit.h"
typedef enum ServiceState {
SERVICE_DEAD,
SERVICE_START_PRE,
SERVICE_START,
SERVICE_START_POST,
SERVICE_RUNNING,
SERVICE_RELOAD,
SERVICE_STOP, /* No STOP_PRE state, instead just register multiple STOP executables */
SERVICE_STOP_SIGTERM,
SERVICE_STOP_SIGKILL,
SERVICE_STOP_POST,
SERVICE_FINAL_SIGTERM, /* In case the STOP_POST executable hangs, we shoot that down, too */
SERVICE_FINAL_SIGKILL,
SERVICE_MAINTAINANCE,
SERVICE_AUTO_RESTART,
_SERVICE_STATE_MAX,
_SERVICE_STATE_INVALID = -1
} ServiceState;
typedef enum ServiceRestart {
SERVICE_ONCE,
SERVICE_RESTART_ON_SUCCESS,
SERVICE_RESTART_ALWAYS,
_SERVICE_RESTART_MAX,
_SERVICE_RESTART_INVALID = -1
} ServiceRestart;
typedef enum ServiceType {
SERVICE_FORKING, /* forks by itself (i.e. traditional daemons) */
SERVICE_SIMPLE, /* we fork and go on right-away (i.e. modern socket activated daemons)*/
SERVICE_FINISH, /* we fork and wait until the program finishes (i.e. programs like fsck which run and need to finish before we continue) */
_SERVICE_TYPE_MAX,
_SERVICE_TYPE_INVALID = -1
} ServiceType;
typedef enum ServiceExecCommand {
SERVICE_EXEC_START_PRE,
SERVICE_EXEC_START,
SERVICE_EXEC_START_POST,
SERVICE_EXEC_RELOAD,
SERVICE_EXEC_STOP,
SERVICE_EXEC_STOP_POST,
_SERVICE_EXEC_COMMAND_MAX,
_SERVICE_EXEC_COMMAND_INVALID = -1
} ServiceExecCommand;
struct Service {
Meta meta;
ServiceType type;
ServiceRestart restart;
/* If set we'll read the main daemon PID from this file */
char *pid_file;
usec_t restart_usec;
usec_t timeout_usec;
ExecCommand* exec_command[_SERVICE_EXEC_COMMAND_MAX];
ExecContext exec_context;
bool permissions_start_only;
bool root_directory_start_only;
bool valid_no_process;
ServiceState state;
KillMode kill_mode;
ExecStatus main_exec_status;
ExecCommand *control_command;
pid_t main_pid, control_pid;
bool main_pid_known:1;
bool failure:1; /* if we shut down, remember why */
bool sysv_has_lsb:1;
char *sysv_path;
int sysv_start_priority;
char *sysv_runlevels;
RateLimit ratelimit;
Watch timer_watch;
};
extern const UnitVTable service_vtable;
const char* service_state_to_string(ServiceState i);
ServiceState service_state_from_string(const char *s);
const char* service_restart_to_string(ServiceRestart i);
ServiceRestart service_restart_from_string(const char *s);
const char* service_type_to_string(ServiceType i);
ServiceType service_type_from_string(const char *s);
const char* service_exec_command_to_string(ServiceExecCommand i);
ServiceExecCommand service_exec_command_from_string(const char *s);
#endif