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unit: don't recheck conditions when a unit is already starting but unit_start() is invoked
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parent
7712ea6da6
commit
a82e5507a6
16
src/unit.c
16
src/unit.c
@ -888,16 +888,20 @@ int unit_start(Unit *u) {
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if (u->meta.load_state != UNIT_LOADED)
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return -EINVAL;
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/* If this is already (being) started, then this will
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* succeed. Note that this will even succeed if this unit is
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* not startable by the user. This is relied on to detect when
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* we need to wait for units and when waiting is finished. */
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/* If this is already started, then this will succeed. Note
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* that this will even succeed if this unit is not startable
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* by the user. This is relied on to detect when we need to
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* wait for units and when waiting is finished. */
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state = unit_active_state(u);
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if (UNIT_IS_ACTIVE_OR_RELOADING(state))
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return -EALREADY;
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/* If the conditions failed, don't do anything at all */
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if (!unit_condition_test(u)) {
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/* If the conditions failed, don't do anything at all. If we
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* already are activating this call might still be useful to
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* speed up activation in case there is some hold-off time,
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* but we don't want to recheck the condition in that case. */
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if (state != UNIT_ACTIVATING &&
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!unit_condition_test(u)) {
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log_debug("Starting of %s requested but condition failed. Ignoring.", u->meta.id);
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return -EALREADY;
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}
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