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https://github.com/AuxXxilium/eudev.git
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snapshot: implement snapshot unit logic
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parent
6dde1f33e1
commit
41447faf1f
1
device.c
1
device.c
@ -451,6 +451,7 @@ const UnitVTable device_vtable = {
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.no_requires = true,
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.no_instances = true,
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.no_snapshots = true,
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.init = device_init,
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.load = unit_load_fragment_and_dropin_optional,
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@ -190,6 +190,9 @@ struct Manager {
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/* Data specific to the Automount subsystem */
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int dev_autofs_fd;
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/* Data specific to the Snapshot subsystem */
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unsigned n_snapshots;
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};
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int manager_new(ManagerRunningAs running_as, bool confirm_spawn, Manager **m);
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161
snapshot.c
161
snapshot.c
@ -19,25 +19,176 @@
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along with systemd; If not, see <http://www.gnu.org/licenses/>.
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***/
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#include <errno.h>
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#include "unit.h"
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#include "snapshot.h"
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#include "unit-name.h"
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#include "dbus-snapshot.h"
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static void snapshot_done(Unit *u) {
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static const UnitActiveState state_translation_table[_SNAPSHOT_STATE_MAX] = {
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[SNAPSHOT_DEAD] = UNIT_INACTIVE,
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[SNAPSHOT_ACTIVE] = UNIT_ACTIVE
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};
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static const char* const state_string_table[_SNAPSHOT_STATE_MAX] = {
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[SNAPSHOT_DEAD] = "dead",
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[SNAPSHOT_ACTIVE] = "active"
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};
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static int snapshot_load(Unit *u) {
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Iterator i;
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Unit *other;
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int r;
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assert(u);
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HASHMAP_FOREACH(other, u->meta.manager->units, i) {
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if (UNIT_VTABLE(other)->no_snapshots)
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continue;
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if ((r = unit_add_dependency(u, UNIT_REQUIRES, other)) < 0)
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return r;
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if ((r = unit_add_dependency(u, UNIT_AFTER, other)) < 0)
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return r;
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}
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u->meta.load_state = UNIT_LOADED;
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return 0;
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}
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static void snapshot_dump(Unit *u, FILE *f, const char *prefix) {
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Snapshot *s = SNAPSHOT(u);
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assert(s);
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assert(f);
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/* Nothing here for now */
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fprintf(f,
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"%sSnapshot State: %s\n"
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"%sClean Up: %s\n",
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prefix, state_string_table[s->state],
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prefix, yes_no(s->cleanup));
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}
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static void snapshot_set_state(Snapshot *s, SnapshotState state) {
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SnapshotState old_state;
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assert(s);
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old_state = s->state;
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s->state = state;
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if (state != old_state)
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log_debug("%s changed %s → %s", UNIT(s)->meta.id, state_string_table[old_state], state_string_table[state]);
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unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state]);
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}
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static int snapshot_start(Unit *u) {
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Snapshot *s = SNAPSHOT(u);
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assert(s);
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assert(s->state == SNAPSHOT_DEAD);
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snapshot_set_state(s, SNAPSHOT_ACTIVE);
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if (s->cleanup)
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unit_add_to_cleanup_queue(u);
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return 0;
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}
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static int snapshot_stop(Unit *u) {
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Snapshot *s = SNAPSHOT(u);
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assert(s);
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assert(s->state == SNAPSHOT_ACTIVE);
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snapshot_set_state(s, SNAPSHOT_DEAD);
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return 0;
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}
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static UnitActiveState snapshot_active_state(Unit *u) {
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return SNAPSHOT(u)->state == SNAPSHOT_DEAD ? UNIT_INACTIVE : UNIT_ACTIVE;
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assert(u);
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return state_translation_table[SNAPSHOT(u)->state];
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}
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static const char *snapshot_sub_state_to_string(Unit *u) {
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assert(u);
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return state_string_table[SNAPSHOT(u)->state];
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}
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int snapshot_create(Manager *m, const char *name, bool cleanup, Snapshot **_s) {
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Unit *u;
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char *n = NULL;
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int r;
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assert(m);
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assert(_s);
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if (name) {
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if (!unit_name_is_valid(name))
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return -EINVAL;
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if (unit_name_to_type(name) != UNIT_SNAPSHOT)
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return -EINVAL;
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if (manager_get_unit(m, name))
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return -EEXIST;
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} else {
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for (;;) {
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if (asprintf(&n, "snapshot-%u.snapshot", ++ m->n_snapshots) < 0)
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return -ENOMEM;
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if (!manager_get_unit(m, n))
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break;
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free(n);
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}
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name = n;
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}
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r = manager_load_unit(m, name, NULL, &u);
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free(n);
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if (r < 0)
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return r;
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SNAPSHOT(u)->cleanup = cleanup;
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*_s = SNAPSHOT(u);
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return 0;
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}
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void snapshot_remove(Snapshot *s) {
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assert(s);
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unit_add_to_cleanup_queue(UNIT(s));
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}
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const UnitVTable snapshot_vtable = {
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.suffix = ".snapshot",
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.done = snapshot_done,
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.no_alias = true,
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.no_instances = true,
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.no_snapshots = true,
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.active_state = snapshot_active_state
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.load = snapshot_load,
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.dump = snapshot_dump,
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.start = snapshot_start,
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.stop = snapshot_stop,
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.active_state = snapshot_active_state,
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.sub_state_to_string = snapshot_sub_state_to_string,
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.bus_message_handler = bus_snapshot_message_handler
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};
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10
snapshot.h
10
snapshot.h
@ -28,16 +28,22 @@ typedef struct Snapshot Snapshot;
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typedef enum SnapshotState {
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SNAPSHOT_DEAD,
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SNAPSHOT_ACTIVE
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SNAPSHOT_ACTIVE,
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_SNAPSHOT_STATE_MAX,
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_SNAPSHOT_STATE_INVALID = -1
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} SnapshotState;
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struct Snapshot {
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Meta meta;
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SnapshotState state;
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bool cleanup:1;
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bool cleanup;
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};
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extern const UnitVTable snapshot_vtable;
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int snapshot_create(Manager *m, const char *name, bool cleanup, Snapshot **s);
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void snapshot_remove(Snapshot *s);
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#endif
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@ -83,7 +83,9 @@ int main (string[] args) {
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" stop [NAME...] Stop on or more units\n" +
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" restart [NAME...] Restart on or more units\n" +
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" reload [NAME...] Reload on or more units\n" +
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" monitor Monitor unit/job changes\n");
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" monitor Monitor unit/job changes\n" +
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" dump Dump servier status\n" +
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" snapshot [NAME] Create a snapshot\n");
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try {
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context.parse(ref args);
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@ -224,7 +226,17 @@ int main (string[] args) {
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} else if (args[1] == "dump")
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stdout.puts(manager.dump());
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else {
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else if (args[1] == "snapshot") {
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ObjectPath p = manager.create_snapshot(args.length > 2 ? args[2] : "");
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Unit u = bus.get_object(
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"org.freedesktop.systemd1",
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p,
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"org.freedesktop.systemd1.Unit") as Unit;
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stdout.printf("%s\n", u.id);
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} else {
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stderr.printf("Unknown command %s.\n", args[1]);
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return 1;
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}
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@ -57,6 +57,8 @@ public interface Manager : DBus.Object {
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public abstract string dump() throws DBus.Error;
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public abstract ObjectPath create_snapshot(string name, bool cleanup = false) throws DBus.Error;
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public abstract signal void unit_new(string id, ObjectPath path);
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public abstract signal void unit_removed(string id, ObjectPath path);
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public abstract signal void job_new(uint32 id, ObjectPath path);
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5
unit.h
5
unit.h
@ -59,8 +59,8 @@ enum UnitType {
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UNIT_DEVICE,
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UNIT_MOUNT,
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UNIT_AUTOMOUNT,
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UNIT_TIMER,
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UNIT_SNAPSHOT,
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UNIT_TIMER,
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_UNIT_TYPE_MAX,
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_UNIT_TYPE_INVALID = -1
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};
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@ -209,6 +209,9 @@ struct UnitVTable {
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/* Instances make no sense for this type */
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bool no_instances:1;
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/* Execlude this type from snapshots */
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bool no_snapshots:1;
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/* This should reset all type-specific variables. This should
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* not allocate memory, and is either called with 0
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* initialized data, or with data left from done() */
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