target: imply default ordering for PartsOf deps as well

This commit is contained in:
Lennart Poettering 2012-09-18 11:01:34 +02:00
parent b7848021c3
commit 1850161f29

View File

@ -53,13 +53,15 @@ static void target_set_state(Target *t, TargetState state) {
}
static int target_add_default_dependencies(Target *t) {
static const UnitDependency deps[] = {
UNIT_REQUIRES,
UNIT_REQUIRES_OVERRIDABLE,
UNIT_REQUISITE,
UNIT_REQUISITE_OVERRIDABLE,
UNIT_WANTS,
UNIT_BINDS_TO
UNIT_BINDS_TO,
UNIT_PART_OF
};
Iterator i;
@ -75,9 +77,11 @@ static int target_add_default_dependencies(Target *t) {
* sure we don't create a loop. */
for (k = 0; k < ELEMENTSOF(deps); k++)
SET_FOREACH(other, UNIT(t)->dependencies[deps[k]], i)
if ((r = unit_add_default_target_dependency(other, UNIT(t))) < 0)
SET_FOREACH(other, UNIT(t)->dependencies[deps[k]], i) {
r = unit_add_default_target_dependency(other, UNIT(t));
if (r < 0)
return r;
}
/* Make sure targets are unloaded on shutdown */
return unit_add_dependency_by_name(UNIT(t), UNIT_CONFLICTS, SPECIAL_SHUTDOWN_TARGET, NULL, true);
@ -89,14 +93,15 @@ static int target_load(Unit *u) {
assert(t);
if ((r = unit_load_fragment_and_dropin(u)) < 0)
r = unit_load_fragment_and_dropin(u);
if (r < 0)
return r;
/* This is a new unit? Then let's add in some extras */
if (u->load_state == UNIT_LOADED) {
if (u->default_dependencies)
if ((r = target_add_default_dependencies(t)) < 0)
return r;
if (u->load_state == UNIT_LOADED && u->default_dependencies) {
r = target_add_default_dependencies(t);
if (r < 0)
return r;
}
return 0;
@ -167,7 +172,8 @@ static int target_deserialize_item(Unit *u, const char *key, const char *value,
if (streq(key, "state")) {
TargetState state;
if ((state = target_state_from_string(value)) < 0)
state = target_state_from_string(value);
if (state < 0)
log_debug("Failed to parse state value %s", value);
else
s->deserialized_state = state;