eudev/execute.h

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/*-*- Mode: C; c-basic-offset: 8 -*-*/
#ifndef fooexecutehfoo
#define fooexecutehfoo
typedef struct ExecStatus ExecStatus;
typedef struct ExecCommand ExecCommand;
typedef struct ExecContext ExecContext;
#include <sys/time.h>
#include <sys/resource.h>
#include <sys/capability.h>
#include <stdbool.h>
#include <stdio.h>
#include "list.h"
struct ExecStatus {
pid_t pid;
time_t timestamp;
int status; /* as in wait() */
};
struct ExecCommand {
char *path;
char **argv;
ExecStatus last_exec_status;
LIST_FIELDS(ExecCommand);
};
struct ExecContext {
char **environment;
mode_t umask;
struct rlimit *rlimit[RLIMIT_NLIMITS];
cap_t capabilities;
bool capabilities_set:1;
bool dumpable:1;
int oom_adjust;
int nice;
char *chdir;
/* since resolving these names might might involve socket
* connections and we don't want to deadlock ourselves these
* names are resolved on execution only. */
char *user;
char *group;
char **supplementary_groups;
};
int exec_spawn(const ExecCommand *command, const ExecContext *context, pid_t *ret);
void exec_context_free(ExecContext *c);
void exec_command_free_list(ExecCommand *c);
void exec_context_dump(ExecContext *c, FILE* f, const char *prefix);
void exec_context_defaults(ExecContext *c);
#endif